TURNAROUNDAIRPORT OPERATIONS
Aircraft and ground services beside the Terminal in Turnaround's current development build

A first-person airport management game

The airport is yours.
So is every job.

Start with one small stand. Check in passengers, load the bags and fuel the aircraft. Build and hire until the airport runs your way.

In development for Windows and macOS

TRN On the apronCaptured in game · Development build
From the first bag to the final boarding call.Welcome to Turnaround
01 / Your first shift

Learn the airport
from the ground up.

You don't start in an office.
You start on the apron.

The first flights teach you how everything fits together. Every job you do by hand is a job you can later hand over to a machine or the right hire.

  1. Meet the aircraft.

    Chock the wheels, connect the ground power and get ready for the work ahead.

    Chocks / Ground power
  2. Get everyone ready.

    Check in the passengers, work security and get the right bags onto the right aircraft.

    Check-in / Security / Baggage
  3. Send them on their way.

    Fuel the aircraft, board the passengers and see your work come together at departure.

    Fuel / Boarding / Departure
02 / Build a better shift

You've done the job.
Now make it work better.

That long walk with a loaded trolley? A baggage tug would help. The queue at check-in? Add another desk and hire someone to run it.

Build your Terminal, lay out its rooms and connect the equipment. The airport grows around the decisions you make.

  • Work on foot or take the overview.
  • Place the rooms, routes and equipment.
  • Hire a crew, then choose what comes next.
Building the airport, from the overview.
A look aroundOctober 2026 build

A working airport.
Up close.

Actual screenshots from the current development build. Open any image for a closer look.

Inside the Terminal There's a whole airport behind every departure.
Baggage The right bag. The right flight.
Airside A view from the apron.
The whole site Your Terminal, with room to grow.
The airport illuminated after dark
03 / The bigger picture

From one stand
to the last flight home.

More stands. Bigger aircraft. A longer Terminal with new piers, shops and places to park. Meet the airport's goals, earn the next grade and decide where to take it.

You can keep doing the jobs you enjoy. Or step back and let your crew get on with the shift.

Night operations · Captured in game
Before you clock in

Good to know.

A few details about Turnaround and where it is today.

What kind of game is it?

A first-person airport management game. You do the early jobs yourself, then buy equipment, hire staff and build out the airport. You can move between hands-on work and the building overview.

Do I have to keep doing every job?

No. Automation is your choice. Hire and equip the airport until it runs itself, or keep doing whichever jobs you like. The game does not pull you back to manual work just because you've automated it.

Can I play offline?

Yes. Your airport works offline. Optional reporting never holds up play, and sharing performance or gameplay information is off unless you choose it.

When can I play it?

Turnaround is in development for Windows and macOS. There isn't a release date to announce yet. The Steam page is still to come.

Found a bug in a test build?

Tell us what happened, which version you're playing and how to reproduce it. Send the team a private bug report

Turnaround: Airport Operations

Your first shift is still to come.

We're building it. Thanks for taking a look around.

In development
Windows and macOS · Steam page coming soon

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